Vulcan RSPS - Leagues & DMM Jump to content

Update Log #7


Xsj

Recommended Posts

Bug Reports / Misc changes

  • Having charged items and loading Presets should now correctly withdraw the charged items
  • You can now use 4m coins on the Sigil Statue at home to reset your Sigil overflow count to 0
  • The overflow sigil message will now specify how many times until your sigils will turn to dust
  • This will cost more, but allow you to keep your specific Sigils vs randomly rolling new ones
  • Ironmen will now receive 30% of the item's value to the fountain vs 10% for regular players to assist with cash flow
  • Corrected Seedy Business not activating on the correct %s
  • Corrected Crystal staff (perfected) being garbage vs corrupted version
  • Removed random bandit guards acting as bankers at the fishing guild
  • Venator shard is now tradeable
  • Mining should no longer provide permanent 2x ore/bars without any fragments/perks on
  • Added a chat message to confirm when Seedy Business activates for clarity
  • Corrected KBD best time being set by CoX runs
  • New players joining will no longer broadcast to the world
  • Fixed Grubby chest task unlocking multiple tiers at 1/2/3 keys vs 1/10/25
  • You can no longer sell crystal crowns to general store
  • Corrected magical obelisk granting more time than you paid for to delay the animations
  • Switching spellbook with Arcane's grimoire or magic cape will now reset your autocast spell
  • Corrected crystal weaponry degrading to dust vs reverting to seed on death / out of charges
  • Increased the minimum damage at Nex from 60 to 100 per kill to receive a drop
  • Decreased the rare drop rolls at Nex by 25% due to 3x expected player count
  • Corrected a safespot at ToA warden phase 2 by auto-killing players in it
  • You will no longer be frozen at Nex when using Dampen Magic ruinous prayer
  • Items received with a full inventory from Wintertodt crate's will now drop to the floor
  • Disabled Praying Respects granting insane XP/hr at Nechs via Ashes
  • Fixed easy combat achievements still mentioning a mystery box reward
  • Removed rule restricting advertising external clan's for Vulcan
  • Added rule regarding advertising being limited to every 10+ minutes for gambling / clans / giveaways etc
  • Macroing bans have increased from stat reset & 72 hour ban to 7 day ban
  • Corrected Comp cape % not capping each category (so high xp was showing massive comp % on hiscores)
  • Ring of endurance will now count as a saradomin item
  • Making a divine rune pouch will now place all runes in your bank prior to removal of the old pouch
  • Arachaic Emblems will no longer be placed in your looting bag
  • Teleporting home should now cancel all actions
  • Amethyst dart tips are now tradeable
  • Lowered time it takes bush patches to grow by 50%
  • Corrected Dwarf Cannon not firing after previous update
  • Personal task completion message will no longer display wrong gained point amount
  • Agility course will now show up as Wilderness Agility Course to stop misclicking
  • Corrected Corp Beast dropping 2.5k cballs vs 250 to non-mvps
  • Fixed message in a bottle not counting towards Knifes Edge count
  • Corrected 2/3 dagannoth kings giving 5x bones vs 1x
  • You will now gain PvM points from monsters below level 75 at a 1/20 chance vs 100% to prevent farming while afk
  • Rock cake will again go through absorption potions to lower your health in nmz
  • You can now hide yells via the filter option
  • You can now fish sacred eels at zulrah, and dissect them using a knife for 3-9 zulrah scales
  • Auto-cooking them via fragments will also grant zulrah scales directly
  • Corrected complete X grandmaster combat tasks not completing 
  • Amulet of blood fury running out of charges will now drop to floor if you don't have space
  • Added missing prayer bonus to Zammy/Sara/Guthix d'hide armours
  • Arclight running out of charges will now clear the charges correctly so darklight can be traded between GIMs
  • Infernal harpoon now requires 85 cooking to create vs 85 smithing
  • Casting spells will now roll the chance to attack instantly again via Chain Magic (not just staff spells)
  • Special attacks that activate instantly like db axe, infernal harp etc are now affected by Special Discount fragment
  • Corrected Sigil of fortune farmer not correctly specifying 50% alch reduction time (stated 80%)
  • Corrected crystal armour boosting blade of saeldor accuracy 2x - to 60% vs 30% accuracy boost
  • Blood fury will no longer effect your hp if it's overboosted above max
  • Monsters will now lose aggression after 3 hours of the player being idle
  • You will no longer gain XP in fragments after 3 hours of being idle
  • Added 3 new preset gears to the Multi team tournament minigame - Hybrid, Range Tank & Dharoks
  • Corrected Duke / Vardorvis boss fights checking you have 10k, but never actually charging you
  • Corrected switching prayer books checking you have 500k, but never actually charging you
  • DT2 Boss fights / switching at the prayer altar is now reduced by 50% for iron accounts
  • Teleporting as an ironman has had it's cost reduced by 50%

 

Player Made Suggestions

  • Rhys + Lorienflux + Rhubarbed: XP in already maxed out fragments
    • You can no longer roll XP in max level fragments
  • Helly: Get rid of resources running out at CG
    • Lowered chance from 1/250 to 1/2,500 just so someone is randomly annoyed (hopefully they're already having a bad day too)
  • Rmtank Kyle: When it gives you the message of personal banker, show how many are already in bank
    • The chat message will now display how many of that resource are in your bank currently
  • Davey: Iron man related costs
    • Already added some fixes above
  • Amo: Fully enable forthos dungeon
    • Added temple spiders, undead druids and grubby key drops
  • Rolla: Add d pickaxe / infernal pickaxe to zalcano
    • It actually already exists
  • For Real: Skills in wild - bonus xp
    • Added a 6% boost to all xp earnt while in the wilderness, subject to higher amounts as I feel it's not OP
  • For Real: Buff loot received from Agility 
    • Increased chance to roll a loot pack from 1/20 to 1/8, and increased the amount of crystal shards from 1 to 25 per find
  • 9: Add more farming patches or increase yield from herb patches
    • Increased average amount of herbs you'll receive by 25%
  • Slage: Re purpose disabled set effects
    • These were mentioned prior to launch, but they're disabled for balancing (and other content disabled so I can make sure I'm not releasing everything full of bugs). Since launch I've already buffed multiple combat fragments and added new set effects like absolute unit. This will continue when I see it fit
  • Spooderman: Name the fragments as we unlock them (popup)
    • This was added 3 days ago
  • Zyzzima + hexavash: Reduce cost of death's coffer
    • Currently the coffer cost ranges from 450k to 950k depending on your total level. I have instead simplified this to be total level * 150 - meaning 5.1k for new accounts and 342k for maxed accounts per death. This number is reduced by 50% for iron accounts.
  • Rmtank Kyle: Make pvm points scale based on combat level
    • I'm assuming this means the combat level of the npc you kill? because that's actually already how it works now
  • GrumpyBruce: Item name in grand exchange
    • Pressing buy on any item will now display it's name without closing the interface. 
  • Canada + 3bo: Add G.E average prices to items
    • Added 'James' and his 2 options - top 100 most traded and top 100 via highest price to assist with pricing
  • Con: Teleport out of CG - Hc irons
    • You can now use the home teleport as a remote form of leaving the CG
  • Thegrind17: Add warning to bowfa when uncharging
    • You will now have to confirm via dialogue to uncharge crystal items, and it will specify you won't receive shards back
  • Major: Buff bandosian might
    • Increased chance for Bandosian might to take effect from 5% to 8%, subject to further review
  • King k9: diversify server events, do in-game rewards vs just osrs gp
    • Noted
  • Rainbow: Add Drakan's touch / fast metabolism toggles to quick actions in misc tab
    • Added options to enable/disable these 2, and removed the 2 lesser known commands
  • Q: Make Nex invulnerable until all 4 corners are dead
    • This is how it already is. You cant progress past 20, 40, 60, 80% etc until corners are done
  • Korasi: Make graceful give extra XP when doing agility
    • This is how it already is
  • Rainbow: Decrease frequency of tornadoes spawning in gauntlet/ c gauntlet
    • Decreased chance they can spawn by 40%
  • Canada: Ability to extract arcane sigil from shield
    • This already exists by using it on the repair stand at home. Adjusted the cost to do this.
  • Juice WRLD: Make KQ Drop d pickaxe
    • Added to drop table
  • Castiel: Group ironman channel
    • I originally planned to have 0 support for GIM since it always ends the same. I have compromised by having GIM support at a basic level as is. Even though we're less than 13 days into the server we've already seen results exactly as I expected: https://i.imgur.com/DLntuEC.png It just creates so much work for myself that could be better spent elsewhere
  • Spooderman: Change glory task from task master
    • This was actually already removed from the townboard, but I've missed it on the personal tasks (sacrifice 100 glories) lowered it to 2.
  • Williamos: Make ignore list hide yell messages
    • They will now be removed if the player is on your ignore list
  • Meck/Ji Tu: Move the Slayer task donator perk to pick your task down from $1,000 rank to $500
    • This one has been on my mind over the past week. Given feedback on other changes I've had to make for balancing to donator perks, I don't want to be impacting people after they've already spent their money. With that said, I believe the fair compromise I have added is:
      • You will now roll for a scroll after every slayer task you complete that awards points
      • The scroll will allow you to choose your own slayer task and amount, once per scroll
      • The scroll will not be able to teleport to the task after picking it, as is a Torva+ benefit
      • This is very susceptible to changing, especially if someone finds a way to abuse it, or it ends up impacting economy/slayer more than I ever intended to (hence the reason for the high cost originally)
      • The chances of rolling a scroll are now added as an additional perk to Donator Perks
  • Insano + Friction: Gp fees death costs, raid costs, teleport costs for ironman accounts
    • All have been addressed through various changes above

Thanks, Xsj

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...